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Blue Posts 12/17/08 (Part Two)
Author:admin Date:12/30/2008 Source:http://www.wowgold800.com
 

More informations in today's blue posts. Let's start the others:

Paladin
Halls of Lightning Healing Strategy (Source)
Here is a strategy I have seen used a lot on heroic Loken with a paladin healing.

-- Everyone moves to melee together. The paladin casts Beacon on himself.
-- When you get the emote for Lightning Nova, everyone moves back together.
-- There is often a misperception that Lightning Nova has a huge range. It doesn't. You don't have to move far.
-- You also don't need to run back to Loken. Let him come to you. Then next Lightning Nova, move backwards again. You can do a slow kite all the way around the globe if you need to.
-- Of Loken's three abilities, Lightning Nova is the worst, followed by Pulsing Shockwave. Arc Lightning can do a lot of damage, but it's not always worth spreading out to try and avoid it because then the other two abilities can nail you. However, if you are getting multiple stacks of Arc Lightning, the damage can add up. If it gets to be a problem, try to spread out slightly but still move together as a group.
-- This isn't a healing fight at the end of the day. It's a movement and coordination fight, much like Murmur in Shadow Labs.

Loken does kill more players than any other boss. He's not a pushover. Good luck!

Judgements Failing: Possible Fix Incoming (Source)
Okay, we think we have been able to isolate this bug and put in a fix that prevents Judgements from failing any longer. Assuming a little more testing supports this conclusion we plan on hotfixing this.

Sorry you had to endure it for so long. :(

Druid
Swipe (Source)
I haven't commented on Swipe in some time because a lot of different arguments tend to get mashed together. That in turn makes it hard for us to detect if the ability actually isn't doing its job, or if [some] druids just want it to work differently, or if [some] druids want more different kinds of buttons to push.

Here are the arguments I typically see, roughly ranked in what I think is most to least important.

-- Swipe doesn't generate enough sustained threat.
-- Swipe doesn't generate enough burst threat.
-- Swipe's angle and target requirement make it hard to use.
-- Swipe is okay, but you want other abilities to throw in there with it (and without giving Swipe a cooldown).

More on Swipe (Source)
Part of my point was that many of you are posting something to the effect of "All druids agree that the main problem is X," when even within a few posts you see wildly different opinions.

We aren't going to turn Swipe into Thunder Clap, and I don't think many of you are asking for that (though a few are).

The problem is if we changed the cone or if we changed the threat or if we added another ability, then a large portion of this thread at least would respond "But you didn't fix the problem."

So the kinds of discussions we are having are what changes to make to Swipe (if any) that will solve some of these problems without turning Swipe into Thunder Clap.

Swipe: The Hot Topic! (Source)
Right, but imagine we increased the threat generated by swipe by 400% (just for the sake of argument). Now it is possible to say:

Swipe generates so much threat that I can use Mangle, Maul, Lacerate, Bash, Feral Charge or Demo Roar without worrying about losing aggro.

I can spam Swipe, but why? After a hit or two I have more than enough threat. I can afford to save it even.

If the threat was high enough, it could have a cooldown to enforce not spamming it. (We'd be very reluctant to do this though.)

Swipe has a positional requirement which requires a little more planning or skill to use than Consecrate, but in return it generates a lot more threat.

My point above was that we are not going to make everybody happy, so you will probably find yourselves less disappointed if you don't get tied to the One True change that will fix Swipe for you.

It is very easy to look over at another character and think "Man, if I just had that ability, I could do my job so much better." That's a good thing. It means that other classes' abilities are so cool or useful that you want them. But for the same reason we are hesitant to give them to you because then the ability is less special and the classes all end up feeling really similar. If you ever switch from druid to warrior or paladin or DK, we want you to have to relearn the class. Make sense?

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