Improved Icy Touch
Frost talent points required: 0
Description: Your Icy Touch does an additional 10% damage and your Frost Fever reduces melee, ranged, and casting speed by an additional 1%.
Glacier Rot
Frost talent points required: 0
Description: Diseased enemies take 5% more damage from your Icy Touch, Howling Blast, and Frost Strike spells.
Toughness
Frost talent points required: 0
Description: Increases your armor value from items by 3%.
Icy Reach
Frost talent points required: 5
Description: Increases the range of your Icy Touch, Chains of Ice, and Howling Blast by 5 yards.
Black Ice
Frost talent points required: 5
Description: Increases your Frost and Shadow spell damage by 2%.
Nerves of Cold Steel
Frost talent points required: 5
Description: Increases your chance to hit with a one-handed melee weapon by 1% and increases the damage done by your offhand weapon by 5%.
Icy Talons
Frost talent points required: 10
Description: Requires 3 points in Improved Icy Touch. You leech heat from targets of your Icy Touch, so that when their melee, ranged and casting speed are reduced, yours speed up by 3% for the next 20 sec.
Lichborne
Frost talent points required: 10
Description: Draw upon unholy energy to become undead for 30 sec.
Annihilation
Frost talent points required: 10
Description: Increases the critical strike chance of your melee special abilities by 1%. In addition, there is a 30% chance that your Obliterate will do its damage without consuming diseases.
Runic Power Mastery
Frost talent points required: 15
Description: All of your runic power abilities are enhanced. Damage spells will cause 4% more damage. Death Pact does 4% more healing. Icebound Fortitude provides 1% additional damage reduction. Scaling runic power abilities behave as if you have an additional 10% runic power.
Killing Machine
Frost talent points required: 15
Description: After landing a critical strike from an auto attack, there is a 20% chance your next Icy Touch, Howling Blast or Frost Strike will be a critical strike.
Frigid Dreadplate
Frost talent points required: 20
Description: Enemies who hit you in melee have a 5% chance to become unsettled, decreasing their attack speed by 50% for the next 3 swings.
Chill of the Grave
Frost talent points required: 20
Description: Your Icy Touch, Chains of Ice, and Howling Blast generate 25% additional runic power.
Deathchill
Frost talent points required: 20
Description: When activated, makes your next Icy Touch, Howling Blast, Frost Strike, or Obliterate spell or ability a critical hit, if cast within 6 sec.
Improved Icy Talons
Frost talent points required: 25, and requires 5 points in Icy Talons
Description: Your Icy Talons effect increases the melee, ranged and casting speed of the entire raid by 20% for the next 20 sec.
Merciless Combat
Frost talent points required: 25
Description: Your Frost spells and abilities do an additional 30% damage when striking targets with less than 20% health.
Frost Rune Mastery
Frost talent points required: 25
Description: When you hit a victim of Frost Fever with a spell, there is a 25% chance that the time it takes for your Frost Runes to activate will be cut in half for the next 5 sec.
Frost talent points required: 0
Description: Your Icy Touch does an additional 10% damage and your Frost Fever reduces melee, ranged, and casting speed by an additional 1%.
Glacier Rot
Frost talent points required: 0
Description: Diseased enemies take 5% more damage from your Icy Touch, Howling Blast, and Frost Strike spells.
Toughness
Frost talent points required: 0
Description: Increases your armor value from items by 3%.
Icy Reach
Frost talent points required: 5
Description: Increases the range of your Icy Touch, Chains of Ice, and Howling Blast by 5 yards.
Black Ice
Frost talent points required: 5
Description: Increases your Frost and Shadow spell damage by 2%.
Nerves of Cold Steel
Frost talent points required: 5
Description: Increases your chance to hit with a one-handed melee weapon by 1% and increases the damage done by your offhand weapon by 5%.
Icy Talons
Frost talent points required: 10
Description: Requires 3 points in Improved Icy Touch. You leech heat from targets of your Icy Touch, so that when their melee, ranged and casting speed are reduced, yours speed up by 3% for the next 20 sec.
Lichborne
Frost talent points required: 10
Description: Draw upon unholy energy to become undead for 30 sec.
Annihilation
Frost talent points required: 10
Description: Increases the critical strike chance of your melee special abilities by 1%. In addition, there is a 30% chance that your Obliterate will do its damage without consuming diseases.
Runic Power Mastery
Frost talent points required: 15
Description: All of your runic power abilities are enhanced. Damage spells will cause 4% more damage. Death Pact does 4% more healing. Icebound Fortitude provides 1% additional damage reduction. Scaling runic power abilities behave as if you have an additional 10% runic power.
Killing Machine
Frost talent points required: 15
Description: After landing a critical strike from an auto attack, there is a 20% chance your next Icy Touch, Howling Blast or Frost Strike will be a critical strike.
Frigid Dreadplate
Frost talent points required: 20
Description: Enemies who hit you in melee have a 5% chance to become unsettled, decreasing their attack speed by 50% for the next 3 swings.
Chill of the Grave
Frost talent points required: 20
Description: Your Icy Touch, Chains of Ice, and Howling Blast generate 25% additional runic power.
Deathchill
Frost talent points required: 20
Description: When activated, makes your next Icy Touch, Howling Blast, Frost Strike, or Obliterate spell or ability a critical hit, if cast within 6 sec.
Improved Icy Talons
Frost talent points required: 25, and requires 5 points in Icy Talons
Description: Your Icy Talons effect increases the melee, ranged and casting speed of the entire raid by 20% for the next 20 sec.
Merciless Combat
Frost talent points required: 25
Description: Your Frost spells and abilities do an additional 30% damage when striking targets with less than 20% health.
Frost Rune Mastery
Frost talent points required: 25
Description: When you hit a victim of Frost Fever with a spell, there is a 25% chance that the time it takes for your Frost Runes to activate will be cut in half for the next 5 sec.









