Welcome to our news list today, according to Crygil, we know living bomb and hot streak changes. During the 3.2 development cycle, players reported the bug that Hot Streak did not trigger from Living Bomb critical periodic damage. Intially, we made the decision to continue preventing Hot Streak from triggering. This retulted in the "non-periodic" text being added to the Hot Streak tooltip.
Late in the 3.2 cycle, the decision was revisited, and Hot Streak was allowed to trigger from Living Bomb periodic damage, but too late to correct the tooltip. However, around the same time, Living Bomb was changed to be allowed on multiple targets per Mage. In addition, our QA team discovered a 3.2.0 live bug that periodic damage from Fireball and Frostfire Bolt was being counted toward breaking the Hot Streak (as these could never crit). In discussion yesterday, we determined that with multiple targets per Mage, Living Bomb periodic damage triggering Hot Streak was too powerful.
However, we still liked Living Bomb being used on multiple targets and didn't want to change that. Instead, yesterday (Wed Aug 5) we hotfixed Hot Streak so it could no longer be triggered by periodic damage, resolving both the bug with Fireball and Frostfire Bolt, and the balance concern with Living Bomb. In the course of that hotfix, a data error was introduced which caused the non-periodic damage from Fireball and Frostfire Bolt to never break the Hot Streak streaks on non-crits. That data error was corrected with a hotfix this morning (Thr Aug 6).
Final result:
Host Streak triggers exactly as stated in its tooltip: "2 non-periodic spell criticals in a row using Fireball, Fire Blast, Scorch, Living Bomb, or Frostfire Bolt". Only non-periodic damage interacts with it, and only those spells listed. Periodics do not affect the streak in any way. Direct damage from the listed spells always count, for or against the streak.
Sorry for any confusion that resulted from us not posting this sooner. We've been making many fixes since 3.2 went live this week.
Unlocking heroic Crusaders' Coliseum. There's been a rumor going around that once you unlock heroic Crusaders' Coliseum the bosses will unlock one at a time just like normal mode. Because of this and no clear explanation given by Blizzard, I decided to email them to get it clarified for everyone. One person in the raid needs to have gone through the entire normal mode and killed the final boss for the Heroic to open up. From there, it should all be available. Given that the patch just released though, it will be some time before each of the bosses are available and thus all available for the Heroic version.
It just seems as if it's not there for Heroic because we haven't gone through the normal boss unlocks as of yet. Once the normal process has occurred, all of the Heroic bosses will be fully available. There will not be two series' of unlocks to get to the Tribute run.
Blizzard on the Battle.net update. Activision-Blizzard held their second quarter conference call yesterday, and in addition to addressing the Starcraft II delay,









