Druid
Maim Change (Source)
The change to Maim is probably a buff to the solo or BG druid. You won't be able to use it as well for chaining CC, so in that respect it's a nerf to Arenas.
CC definitely has a huge role in PvP, but being chained for too long with no reasonable ways to get out is not a fun way to play the game. You aren't making decisions. You are just dying and hoping you die slow enough for the rest of your team to somehow pull off something truly amazing. CC needs to be about checks and balances. It needs to be about using it at the right time and deciding when and how to break it.
Immediately burning someone down at the start of the fight while they are chain CC'd isn't a clever strategy that makes you a really good player. It is something we are trying to improve.
Owlkin Frenzy (Source)
The nerf to moonkin frenzy was because moonkin kept standing in the fire in order to enhance their dps, which seems like not the kind of gameplay we should be encouraging and makes healers write us nastygrams in all capital letters.
We realize it's a PvP nerf and we're trying to come up with other ways to solve the problem. It may be that the current implementation on Live is the best one after all.
Hunter
Trap Launcher (Source)
1) Trap Launcher is a very cool idea and something we would love to do. However, it requires a lot of tech and may end up beyond the scope of what we can do for patch 3.1. We don't want to give hunters a buggy, half-baked ability. If you are going on the PTR to test Ulduar or just mess around with numbers, I wouldn't worry about this ability, at least for now.
Black Arrow (Source)
2) Black Arrow is on the trap cooldown timer, and we assume largely for PvE. Black Arrow is your ability to proc things normally caused by traps (like LnL) in PvE situations when using a trap is a pain or the target is immune.
Lock and Load (Source)
3) Think of Lock and Load triggering from traps (esp. Frost Trap) as a PvP mechanic. Think of Lock and Load triggering from periodic ticks (esp. Black Arrow) as a PvE mechanic. In PvE, you may want to use traps on trash or group pulls however. In PvP, nothing is stopping you from using Black Arrow if it works for you.









